Watch the game devs of HABROMANIA's very chaotic playthrough of the HABROMANIA demo! We talk about the development process, make some behind-the-scenes commentary, and just generally break down/tear apart our own game. Featuring Creator Sydney Collings (me!), lead programmer Gabriel, and programmer Alexis. PLAY THE DEMO FREE HERE: https://store.steampowered.com/app/3682970/HABROMANIA_Demo/ HABROMANIA KICKSTARTER: https://www.kickstarter.com/projects/236979314/habromania MY INSTA: https://www.instagram.com/symphony_sonata/ LIMITED EDITION ALICE PLUSHIE: https://youtooz.com/products/alice-plush-9-inch?srsltid=AfmBOopBD11BMA5FD2rlm6q6ZwuIYS6vLD6p62PPMooj512Vgrmveo3v
GET HER HERE WHILE YOU CAN! https://youtooz.com/products/alice-plush-9-inch Alice feels- and looks- a little different after her fall down the rabbit hole. As in she's now a MARKETABLE LIMITED EDITION PLUSHIE YAYYYYY! There are only 10 DAYS LEFT to snag your very own Alice plushie to hug, drop-kick, or have watch over you with her dead, empty, blue eyes! Had such a blast designing Alice with the people over at Youtooz- I was wondering how they'd translate her very 2d, cartoony look into a 3d form, but they did a great job capturing her emotionless stare and lady like lil outfit, complete with real black buttons and mini drink me bottle! This is the second character plushie I've made so far- the first being The Cat a few months ago- and now both of them sit in my bedroom, watching me sleep and scaring away my sleep paraylsis demon. Check it out while you can!
PLAY THE HABROMANIA DEMO NOW!! It's finally out on Steam and Kickstarter (There's also a discount on Kickstarter for the first 24 hours, to thank the early backers!) . I actually can't believe it's finally reall, my stomach was in knots all week. I haven't felt this nervous and excited and proud over anything before, not even graduating highschool or college. My dream for years was to make a video game, but I never thought it'd actually happen. This project has been a labor of love for the past two years, when I first had the idea for it while doodling in class. I am so incredibly greatful for yall's support and the hard work of the team. Go play through the demo, and if you enjoy the game, please check out the Kickstarter page! That's where we'll be looking for support to turn this demo into a full game. Or share the demo with your friends and favorite streamers! Anything is incredibly appreciated. . Love you guys. I'm gonna go pass out now- I haven't slept in like 4 days. @symphony_sonata
A perfectly lovely end to a perfectly lovely story. Put on a comfortable hospital gown, grab a friend or two, and relax to the sound of crackling fire, burning institutions, willfully lost memories, and the kind of catharsis that is only borne through destruction. Study/sleep/crying yourself to sleep ambience!
Another sneak peek from HABROMANIA, this time featuring the Inventory Menu. Had a ton of fun designing this one- I have always loved immersive dietetic UI in games, and I wanted her inventory to look like a real workspace with little knick-knacks she'd picked up on her adventure. Working on polishing all the systems we have in place now, to make sure everything all nice and pretty for yall when the demo drops. (btw, don't smoke, kids.) (Just because Alice does it doesn't mean you should.) (Alice does a lot of things you shouldn't do.)
IT'S OFFICIAL- THE HABROMANIA STEAM PAGE IS UP! Chapter one (the demo) is set to be released this September, 2025. Link below and also in my bio! https://store.steampowered.com/app/3677050/HABROMANIA/?beta=0 This is actually the most surreal thing that has ever happened to me in the 21 years I've been alive. To see this game go from a little doodle I made in class to a full-fledged game with it's own OST and fanbase, made by a team of 13+ incredibly talented animators, artists, composers, and programmers, still doesn't feel real to me. I feel so incredibly overwhelmed by the support you guys have given this project and I am so proud and excited to finally have the steam page up, with chapter one coming this September. If you'd like to support the game, please wishlist it using the link in my bio! Every wishlist helps us with Steam. But I am so, so, so, so grateful for you guys coming on this game dev journey with me. I am really proud of what we have, and I hope you guys enjoy the game as much as I've enjoyed working on it. IT'S FINALLY HERE!!!!
The Rosewell Institute for the Mentally Insane is a surprisingly cozy place, if you set aside the experimental treatments and the whole "no bodily autonomy" thing. Cordelia has the queen suite, completely refurbished by her father to suit her (very fine and expensive) tastes. Of course, Charlie isn't allowed anywhere near it- Cordelia's father absolutely does not want his daughter to fraternize with the nutcases the government didn't let him kick out of the institute when he bought and gentrified the whole thing- but Cordelia's been here long enough she's gotten pretty good at sneaking in and out of rooms in the building. If only she could sneak out of the institute itself... In the meantime, she'll settle for wrangling her way into Charlie's bed, which is significantly smaller and less comfortable than her own. Despite that, she always sleeps better in it. Strange. . . Check out my page for more HABROMANIA stuff (the Alice in Wonderland inspired indie game in development- these characters are the Queen of hearts and the Mad Hatter before they fell into Wonderland) or check out my Instagram page https://www.instagram.com/symphony_sonata/ for even MORE HABROMANIA dev updates!
A sneak peek of the first minute of HABROMANIA gameplay (minus the cutscenes and UI screens!) After a long, long, long fall, Alice wakes at the bottom of a hole. She's alive- though she honestly has no earthly idea how she managed to survive falling half a thousand meters- and now has to figure out a way back to the surface. It's... easier said than done. PS. Toska Studios is our game dev studio, comprised of me and the rest of the HABROMANIA dev team! PSS. The dialogue sound is just a placeholder and will be changed in the full release :)
Working on the Ui for the collectibles menu! Throughout her adventure, Alice will be able to find unique tarot cards with familiar faces on them. Each card relates to either a character in the story or an important plot point. If she collects all 22 major arcana throughout the game, the player will get a special achievement! Thanks to our composer Jack Wyndham here on Youtube for the beautiful score to our game + the song featured here!
HABROMANIA Alice in Wonderland indie game animation / animatic / storyboard of Cordelia and Charlie. I love animating these two and their toxic, terrible, goofy ahh relationship. This was originally just going to be a quick warm up animation but it got out of hand... I think all the bridgerton rewatches are going to my head. For their backstory and more HABROMANIA content go to my Instagram @symphony_sonata ! Thanks so much for watching and the love y'all!
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A quick little animation/animatic of the Hatter singing The Masochism Tango, dedicated to his ex gf the Queen of Hearts. HABROMANIA is the Alice in Wonderland Indie game I'm currently working on (the demo is in development as we speak). The game is an Undertale/Fran bow/ telltale type of game that follows a 19-year-old Alice as she wakes up in Wonderland and tries to get back to the surface with her sanity intact (and with little to no help from the overly friendly, eccentric inhabitants she encounters). You can check out my Instagram for more HABROMANIA content and development updates. @symphony_sonata Song: The Masochism Tango by Tom Lehrer Animated with Krita and A huion tablet